Friday, September 13, 2024

BFRPG Session 1 - Using Solo RPG GME Fantasy & Vermis

CHARACTER SHEET:

Name: Bregwald of the Woods

Class: Cleric

Race: Human

Level: 1

HP: 7/7

XP: 16 (1500)

STR: 12 (0)

INT: 12 (0)

WIS: 16 (+2)

DEX: 15 (+1)

CON: 15 (+1)

CHA: 9 (0)

Saving Throws:

 •Death Ray or Poison: 11

 •Magic Wands: 12

 •Paralysis or Petrify: 14

 •Dragon Breath: 16

 •Spells: 15

Skills: Turn Undead

Languages: Common

Gold: 50


Description: A stout, dark haired man with thick limbs like the trunk of an oak tree. Follower of Murgo (The Relentless). Lives in a chapel in the Flutewood Forest praying to Murgo daily. Often places offerings at the several shrines of Murgo and loves to see the forest grow taller and thicker due to Murgo's blessing. 


Equipment:

Mace

Leather Armor

Buckler

Backpack 

Tinderbox

Holy symbol (Clay figure of Murgo)

Torches (6) 

Rations (7)

Rope

Hatchet


Session 1:


Oracle: What is Bregwald's mission?

Quest type table (d12): 3 - Investigation


When setting out to make offerings to the Shrines of Murgo in the Flutewood Forest, Bregwald has found some of them desecrated. As far he knows he is the only person who lives in this area of the forest, and he wonders why this is happening. He sets off one morning from his home at the chapel, hoping to discover the reason why.


Oracle: What is the weather like?

Weather (d6): 3 - Rainy


The rain lashes down, dripping down through the trees. Puddles begin to form between them, but Bregwald trudges on; used to the difficulties of living in the Flutewood. The wind howls through the forest, high pitched whistling echoes throughout the dense umbrage.


Oracle: What does Bregwald come cross?

Nature descriptor (d20): 14 - Magical

Feature descriptor (d20): 11 - Waterfall


After sometime making his way through the thick foliage of his home, Bregwald hears the sound of running water. He follows the sound and comes to an opening in the forest, where a 30ft cascading waterfall is crashing down upon a mass of boulders covered in dark green moss. The daylight pierces through the trees here and a thick mist sparkles iridescently at the foaming feet of the waterfall.


Oracle: Is there anything here?

Yes/No (d6): 3 - Yes but...


In order to reach it Bregwald would have to scramble down the steep rocks, which are slick with a dark green slime.


Oracle: What does he encounter here?

Encounter type (d12): 6 - Mystical phenomenon


A forest doll (creature made of wood and twigs resembling a woman) is wading through the water at the foot of the Waterfall, her matted, vine-like hair sticks to her face. The mist surrounds her as she approaches the waterfall, which then parts its waters, showing an entrance to a huge cavern opening.


Bregwald shouts, "Foul creature of the woods, halt!" trying to gain the creatures attention.


Does she pay any attention? (d20 under CHA, unlikely, disadvantage)

11 - No


Despite his calls, the creature continues on into the opening, the waterfall closing the entrance behind it.


Bregwald decides to follow it, and makes his way down the slippery rocks.


Does he succeed? (d20 under DEX)

8 - Yes


XP + 5 for successfully scrambling down.


Despite the rain pouring down, and the rocks being slick with slime, years of living in the Flutewood has left Bregwald an adept scrambler, and he makes his way down to the foot of the waterfall.


Oracle: Does anything attempt to ambush him whilst he is at the foot of the waterfall? (d6)

Yes/No: 5 - No


Wading through the river to the foot of the waterfall, Bregwald tries his best to see if he can find the entrance to the cavern, but the water is crashing down violently, he can't go straight through it.


Bregwald tries to search for a secret door (Roll 1 on a d6 to find)

2 - Don't find the door


Oracle: Is he safe to continue searching?

Yes/No: 4 - No, but...


He hears something coming first and hides.


Bregwald hears something wading up the river in his direction, he gets down behind one of the boulders and peers out above it.


He spies a goblin wading around near the edge of the river, fishing with its bare hands. It deftly snatches a pale, fat-bellied fish out of the water and bites down on it, blood streaming from both mouth and hands as it devours its prey.


The goblin is dressed in old rags and without a weapon, in the past Bregwald has had to endure many goblin attacks and this time he intends to return the favour.


He tries to sneak up on the goblin (d20 under DEX)

12 - Success


Bregwald crawls through some overgrown ferns alongside the edge of the river, the goblin is distracted with its meal. Eventually he comes up right behind the creature whilst it squats at the foot of the river, and he raises his mace above his head.


COMBAT: 

Goblin 

HP (1d8 - 1): 3

Damage : 1d6

AC: 11


Bregwald bring his mace crashing down on the unsuspecting goblin (d20 +1 atk bonus, +1 STR, +2 attack from behind):

13 - Hit


Damage (Mace, d8 +1 STR):

4 - Kills the goblin


The goblin lets out a high-pitched yelp as Bregwald's mace brains the unsuspecting creature. The half-eaten fish goes flying out of its hand, and its blood runs out into the river, turning the water red. The goblin's lifeless eyes stare up at Bregwald, as the rain patters down against the river around its body.


Bregwald wipes the splatters of blood from his face, and returns to continue his search, hoping to find a way into the hidden cave...


XP + 10 for defeating the goblin.


Add 10% extra XP as Bregwald is a human (round down).


16 total XP this session.


END OF SESSION.


BFRPG: Basic Fantasy Role-Playing Game

Solo RPG GME - Fantasy: Solo RPG GME - Fantasy - DriveThruRPG

Vermis: Vermis I - lost dungeons and forbidden woods – www.hollow-press.net

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BFRPG Session 6 - Using Solo RPG GME Fantasy & Vermis

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