CHARACTER SHEET:
Name: Bregwald of the Woods
Class: Cleric
Race: Human
Level: 1
HP: 5/7
XP: 1024 (1500)
STR: 12 (0)
INT: 12 (0)
WIS: 16 (+2)
DEX: 15 (+1)
CON: 15 (+1)
CHA: 9 (0)
Saving Throws:
•Death Ray or Poison: 11
•Magic Wands: 12
•Paralysis or Petrify: 14
•Dragon Breath: 16
•Spells: 15
Skills: Turn Undead
Languages: Common
Gold:50
Description: A stout, dark haired man with thick limbs like the trunk of an oak tree. Follower of Murgo (The relentless). Lives in a chapel in the Flutewood Forest praying to Murgo daily. Often places offerings at the several shrines of Murgo and loves to see the forest grow taller and thicker due to Murgos blessing.
Equipment:
Mace
Leather Armor
Buckler
Backpack
Tinderbox
Holy symbol (Clay figure of Murgo)
Torches (5)
Rations (5)
Rope
Hatchet
Scroll of Detect Magic
Session 5:
Bregwald steps back from the gorge, and continues his search for an offering. Seeds, berries or even flesh can be a suitable offering to Murgo. The fog presses in around him until many of the trees seem to fade away into the thick smokiness.
Oracle: Do any apparitions appear out of the fog?
Yes/No (d6): 3 - Yes, but...(but not needed)
Oracle: What figure appears from the fog?
Phantom Parade - Vermis (d12): 8 - Woman Vomiting
The sound of someone retching intensifies out from the fog. Bregwald advances towards the sound until the mist pulls back to reveal a young woman, completely naked, her cadaverous body writhing on the floor. Her hands are clutching at the soft earth as she looks up at Bregwald, before retching again, purging the contents of her stomach all over herself and the ground beneath her.
Reaction (2d6): 12 - Very favourable
"Please help me...please end my suffering. I can help you..." the phantom's frail voice cuts through the still murk surrounding them.
Bregwald steps back, not knowing if this is real, scared and confused by the corpse-like figure before him. He turns and runs.
Oracle: Is Bregwald able to escape from the phantom just by running?
Yes/No (unlikely, d6 disadvantage): 2 - Yes
As Bregwald turns from the woman she begins to sob "Please don't leave me... please..." but her cries trail off into the distance as he flees, until eventually nothing can be heard other than the sound of his boots pressing against the forest floor.
+100 XP for surviving an apparition of the fog
Oracle: What does Bregwald come across as he flees?
Nature Descriptors (d20): 12 - Forgotten
Feature Descriptors (d20): 13 - Burial Site
After some time running, the woods open up into a small clearing. Bregwald steps into it and is able to make out the shadow of a building through the fog. He approaches to find a stone crypt, lichen and ivy crawl over the cracks in the long-forgotten masonry. A thick, wooden door is at the front, two decrepit statues of knights holding large swords stand at each side of it.
Oracle: Are there any creatures around the outside of the crypt?
Yes/No (d6): 6 - No and...
Random Event Generator (d20): 4 - Hidden trap activated
Trap Type Table (d12): 8 Cage trap
As Bregwald approaches the crypt, the ground gives way beneath him, revealing a rusty cage beneath the stony ground.
Saving throw vs Death Ray (d20 + DEX bonus): 8 - Fail
Bregwald tumbles down with a pile of rocks until he finds himself in an old rusted cage that was hidden beneath the stony walkway before the crypt.
10ft falling damage (1d6): 2
He hits the cold ground with a thud, the air is forced from his lungs as he wheezes, trying to gather himself.
-2 HP
Oracle: Are there enough rocks that have fallen into the cage for Bregwald to pile them up and climb out?
Yes/No: 2 - Yes
Bregwald stands up and dusts himself off, rubbing at his sore ribs. He piles up the stones that have tumbled into the cage with him, and uses them as a ramp. He claws at the earth above him, and drags himself back onto the ground.
+25 XP for escaping from trap
Oracle: Is the door to the crypt locked?
Yes/No: 5 - No
Bregwald thinks of how he could gather flesh from the crypt as an offering for Murgo, providing the corpses aren't already reduced to bones, or dust. He pulls a torch from his pack, lights it, and presses the door of the crypt open with his thick, fleshy hand.
Oracle: Are there any creatures waiting on the other side of the door?
Yes/No: 5 - No
Oracle: How many sarcophagi are in the room (d6)? 4
The torchlight reveals a dry, dusty chamber, as still and unnerving as the fog that remains outside. Four large stone sarcophagi stand at each corner, adorned with the likeness of knights in full armor, arms crossed across their chest.
Bregwald approaches the one to the left of the door, and begins to pull the cover over onto the floor.
Oracle: Does the sarcophagus contain an enemy?
Yes/No (d6): No but...
Something else enters into the chamber
Graveyard Monstrosities - Vermis (d12): 2 - Mad Bones
The sarcophagus cover crashes to the ground to reveal a preserved corpse within. Bregwald gets ready to cut off some of the mummified flesh when he hears the ominous rattling of giant bones.
A looming, 7ft skeleton stoops down through an archway at the back of the crypt, dragging a wooden club behind it. Bregwalds turns, his torchlight reveals the chilling presence emerging from the shadows.
Bregwald quickly pulls his effigy of Murgo from his pack, and holds it above his head praying to his god, he shouts cryptic enchantments that boom out around the crypt.
Turn Undead vs Skeleton: 16 - Success
The towering mass of bones hisses at him before turning and fleeing back into the shadows, once again stooping under the archway until eventually disappearing completely from sight.
+25 XP for turning undead
Bregwald thanks his god, and wipes the sweat from his brow. He uses his hatchet to hack away some flesh from the mummified corpse that stands rigid within the sarcophagus.
+100 XP for gathering an offering for Murgo
Add 10% extra XP as Bregwald is human.
275 total XP this session.
END OF SESSION.
BFRPG: Basic Fantasy Role-Playing Game
Solo RPG GME - Fantasy: Solo RPG GME - Fantasy - DriveThruRPG
Vermis: Vermis I - lost dungeons and forbidden woods – www.hollow-press.net
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